browser · 3 pieces · daily seed

place pieces.
clear lines.
stay open.

a fast line-clear puzzle with personality. read the board, spend your three shapes carefully, and keep enough space for the next bad hand.

gridlock gameplay board with glossy blocks and the three-piece tray
3
pieces
5
modes
1
board
endless mode
1
daily seed
0
energy timers

six decisions that
make line-clearing not boring

most browser puzzle games either rush you or numb you. this one gives you a board, three pieces, and enough room to make a brilliant mistake.

A

three pieces, one board

you always see the next three shapes. the tension is not surprise; it is whether you can read the board before it closes.

B

combos you earn

clear one line to survive. clear several in rhythm and the game starts paying you back with bigger score bursts and louder feedback.

C

modes with pressure

solo is the clean read. daily gives everyone the same problem. pvp and tournaments turn a quiet puzzle into a score fight.

D

daily seed, global

one board, every day, everyone. share a screenshot of your score; argue about it in the comments. this is the whole social layer.

E

solo-first, no hard stop

the core browser mode is always there: no install wall, no fake download, no popup begging you to upgrade before the board even closes.

F

browser-first, no install

play from the vøiddo games portal in a browser tab. no store wrapper, no fake download step, no extra setup.

clean board,
loud pieces

the game surface is built for readable pressure: dark enough for focus, sharp enough for phones, and clear enough that every empty cell matters.

gridlock desktop gameplay with glossy blocks placed on the boarddesktop
gridlock mobile gameplay with centered board and traymobile

one board.
three pieces. no mercy.

gridlock is built around readable pressure: the board is calm, the pieces are clear, and every empty cell becomes important after a few moves.

solo in dev · daily in dev · ranked modes account-backed when shipped

clear a line, then try not to close the board.

— design log, gridlock devnote #4

not yet
playable.

gridlock is in active development. the browser build is being reworked; no public playtest is up right now. drop an email and we will write back when the first stable build is open for play.