Mission sectors
Purge waves, break anchors, protect relays, escort courier cores, shatter convoys, interrupt rituals, and survive boss gates.
In development · core defense · 120 levels planned · 22-track OST
Rotate the turret rig, pulse the core, break sector missions, and push through twelve factory biomes while the void keeps mutating the rules. browser build is in active rework and not playable right now; mobile build is in progress.
The loop
Purge waves, break anchors, protect relays, escort courier cores, shatter convoys, interrupt rituals, and survive boss gates.
Factory cores buy Cutter Output, Clock Drive, Range Lattice, and Pulse Cell upgrades between cleared levels.
Target reticles, mission callouts, boss bars, combo chains, pulse rings, pickups, and clear win/lose/retry flow.
Screens from the current browser build
Paid features
The free campaign is the full first arc. paid offers stay cosmetic-first: two biome skin packs for the factory core and one 30-level aftermath chapter after the main campaign. Unlocks happen inside the Core Vault or at the chapter gate.
Heart Glow, Gold Foundry, and Scrap Verdigris core skins with matching in-game previews. cosmetic only. unlocks at launch.
Join waitlistServer Ice and Abyss Violet core skins for the later factory arc. cosmetic only. unlocks at launch.
Join waitlist30 aftermath missions after the free 120-level campaign. never required for the main ending. unlocks at launch.
Join waitlistDistribution status
Not yet playable
No public playtest is up right now. Drop an email and we will write back when the first stable build is open for play.
Email the waitlist